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You can only get most the achievements and see the storyline if you very carefully manage your limited timing to be in the right place for the right event at the right time. Also to be even partially successful in witnessing the storyline of the game a player must develop a strong understanding of what events will happen and when so they can manage the frustrating save system and time progression of events. The first of these is a nearly non-functional save feature that can only save a single game at once in what is effectively a single location.
However all the events that reveal the storyline are balanced around an advanced character. I'd strongly recommend most players avoid this game, especially survival horror fans. To be able to experience them the game requires a character with progressed stats from a good deal of failed games.
Dead Rising is particularly dissapointing because its a game of great promise that is soured by strange choices made during development. Finally the game uses a strange rpg style twist where your player's experience is cumultive across games in an attempt to encourage replayability of what is a relatively short game if you simply play the game start to finish. While the game's concept is wonderful the execution is so poor it is virtually unplayable.
Second the game which encourages a sandbox type play simultaneously tries desperately to punish players who just want to kill zombies. Similarly until certain events pass areas of the mall are completely inaccessible or extremely difficult to get to.
I was surprised that I haven't heard of this game till lately. If you love GTA Vice City and the story line of Dawn of the Dead movie (2004 version), you will love this game.
But the game did arrive promptly and in perfect condition. I bought this for my friends birthday, and I don't know if he has even played it yet since we've been so busy with school.
It was frustrating and even GameFaqs was no help. I'm just a photographer, for crying out loud.Frankly, DH and I couldn't even get through the shootout scene at the food court. I'm here to kill zombies, not take out some wacky long-haired living dude.I'll keep trying, but Left 4 Dead and RE5 are a lot more fun and have more of my attention at the moment. I bought this Xbox game because I read a decent review on GameSpot and I like survival horror games.it was cheap so I gave it a shot.It's not bad, but like many others have said, the load times are kinda long and there's very few places to save.Another annoyance was the game throwing a multitude of missions at you while in the middle of another mission. Can't I just concentrate on this one mission that's tough enough, without that dorky janitor telling me that there are 3 survivors here and 2 survivors there to rescue elsewhere.
I was expecting a stronger, more involving storyline, and was disappointed to find it very linear and uninteresting. Obviously, zombies are involved. The gore is excessive in some plays, but I guess it's appropriate given that you're mutilating zombies with an array of insane weapons. When you collect sufficient evidence, your character will start to put the pieces together and learn what is going on in the town.
When you're fighting hordes of zombies, it is a button-masher style of game. Anything can be used as a weapon: plants, skateboards, chainsaws, guns, lumber, golf clubs, etc. The mall that serves as the game's setting is alive and full of shops to explore. All in all, this game is a decent buy for the price but don't expect too much. Dead rising finds you in the shoes of a reporter investigating a quarantined town in Colorado. You have little say in the opening part of the game: your character just kind of hops through cut-scenes into the first part. Switching weapons and checking your status is easy and straightforward. The characters never impressed.The graphics are great--sometimes too great.
The story seemed sterile, uninteresting, and just plain boring. Story points are revealed, but you have no idea what they mean until much later--I hate that concept of showing you something you can't possibly understand until the end. It's a slug-fest that will make you smile, but a story that will make you frown. There's a ridiculous amount of carnage, which should appeal to gamers who enjoy visceral action. The game scores points with intuitive controls.The story and its unfolding drama feel a bit weak and ad-hoc. It's a game, not an indie film.
That lost a star immediately: I don't care for games that use convenience to move the story rather than player choice.The point of the game, at first, is to survive a specific amount of time and collect evidence. The sounds are gut-wrenching and create a nice, horror-fest atmosphere.The game is fun to an extent. I felt led by the nose in this linear drama. The game takes place in 3rd person and the controls are easy enough. It was hard to get involved.
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